Stages of organizing practical classes based on VR technologies and interactive methods
- Authors: Zhuraev O.I1
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Affiliations:
- Bukhara State Technical University
- Issue: Vol 6, No 4 (2025)
- Pages: 129-133
- Section: ARTICLES
- URL: https://ogarev-online.ru/2712-9950/article/view/375029
- ID: 375029
Cite item
Abstract
this article examines the stages of organizing practical lessons using VR technologies and interactive methods. It discusses the impact of virtual reality on students' perception of information, as well as the integration of VR into the educational process. The significance of VR technologies in modern education and their application in teaching are also considered. Interactive methods enriched with VR technologies make the educational process more effective. The project method allows students to reinforce theoretical knowledge in a virtual environment by studying computer ports, testing connection processes, and creating electronic circuits. The case study method teaches problem-solving in VR, fostering analytical and independent thinking. Group learning in VR helps students complete technical assignments and develop teamwork skills. Simulation-based lessons allow students to perform complex practical tasks without prior experience. VR reduces the need for expensive equipment, creating a safe and convenient learning environment. Interactive approaches enhance knowledge retention, creative thinking, and problem-solving skills. Using VR makes learning engaging and productive. Thus, VR and innovative methods take education to a new level. Based on the analysis, recommendations and conclusions are provided.
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