A game-theoretic model of TV show “The Voice”


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Abstract

This paper proposes a game-theoretic model of the two-player best-choice problem with incomplete information. The players (experts) choose between objects by observing their quality in the form of two components forming a sequence of random variables (xi, yi), i = 1,..., n. By assumption, the first quality component xi is known to the players and the second one yi is hidden. A player accepts or declines an object based on the first quality component only. A player with the maximal sum of the components becomes the winner in the game. The optimal strategies are derived in the cases of independent and correlated quality components.

About the authors

E. N. Konovalchikova

Transbaikal State University

Author for correspondence.
Email: konovalchikova_en@mail.ru
Russian Federation, Chita

V. V. Mazalov

Institute of Applied Mathematical Research, Karelian Research Centre

Email: konovalchikova_en@mail.ru
Russian Federation, Petrozavodsk

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