Virtual 3D-Reconstruction of Interiors in Studies of Historical and Cultural Heritage: a historiographical review
- Authors: Malandina T.V.1
-
Affiliations:
- Issue: No 2 (2024)
- Pages: 1-23
- Section: Articles
- URL: https://ogarev-online.ru/2585-7797/article/view/367255
- DOI: https://doi.org/10.7256/2585-7797.2024.2.70733
- EDN: https://elibrary.ru/UALJII
- ID: 367255
Cite item
Full Text
Abstract
The interdisciplinary field of virtual 3D-reconstruction of lost cultural heritage sites is relatively young, but actively developing both in Russia and abroad. Nevertheless, the degree of elaboration of the problems of 3D-reconstruction of various types of lost interiors of cultural heritage objects against the background of an impressive number of high-quality scientifically based reconstructions of the exteriors of monastic and manor complexes, temple structures, urban development is small. Historical interiors, as one of the main forms of spatial organization of life, are unique historical monuments that contain a symbiosis of social and individual, embodied in the culture of everyday life. Stylistically and compositionally original interiors of various buildings take a special place in historical research, increasingly attracting the attention of researchers of history and culture. Rapidly developing computer technologies create more and more unique opportunities for virtual 3D-reconstruction of historical interiors and their further preservation. The article outlines the origins and main stages of the development of the problems of interior virtual reconstruction in historical research. As a result of the research, the author summarized for the first time the history of the development of research on virtual 3D interior reconstruction, traced the evolution of the main trends and research approaches to working with the source base and problems of visualizing the results of reconstructions, highlighted the current directions for solving the problem of interior 3D-reconstruction in literature and scientific projects. The developments of the author of this article create the necessary conditions for the search and adaptation of methods of working with historical sources, visualization of the results of reconstruction and its interpretation in the context of the author's work on the creation of virtual 3D-reconstructions of historical manor interiors.
References
Клименко Ю. Г., Клименко С. В. Воображаемая архитектура. Исторические научные реконструкции памятников русской архитектуры. М.: «Прогресс-Традиция», 2019. Sutherland, I. E. Sketchpad: A man-machine graphical communication system // Technical Report. Cambridge, 2003. Wilcock J. D. A General Survey of Computer Applications in Archaeology // Science and Archaeology. Chicago, 1973. Vol. 9. P. 17-21. Reilly P. Computer Analysis of an Archaeological Landscape: Medieval Land Divisions on the Isle of Man. Oxford, BAR., 1988. Reilly P., Rahtz S. Archaeology and the information age: a global perspective. London, Routledge, 1992. Miller P., Richards J. The Good the Bad and the Downright Misleading Archaeological Adoption of Computer Visualisation. Hugget J., Ryan N. (eds.) Computer Application and Quantitative Methods in Archaeology 1994. BAR International Series 600. Glasgow, 1995. P. 19-26. Messemer H. The Beginnings of Digital Visualization of Historical Architecture in the Academic Field//Virtual Palaces, Part II. Lost Palaces and their Afterlife. Virtual Reconstruction between Science and Media. München, 2016. P. 24-55. Feeney, M. Information technology in humanities scholarship: British achievements, prospects and barriers // Historical Social Research, 19(1), 1994. P. 3-59. Reilly P. Three-Dimensional modelling and primary archaeological data // In Archaeology and the Information Age / ed. by P. Reilly and S. Rahtz. London, 1992. P. 147-173. Reilly P. Towards a virtual archaeology // Computer Applications in Archaeology / ed. by K. Lockyear and S. Rahtz. Oxford, 1990. P. 133-139. Boland P., Johnston. Archaeology as Computer Visualization: ‘Virtual Tours’ of Dudley Castle c. 1550 A.D. // Imaging the Past: Electronic Imaging and Computer Graphics in Museums and Archaeology // Department of Scientific Research Occasional Paper. London, 1996. Vol. 114. P. 227-233. Radova M. Romanesque architecture. Outline of Romanesque architecture in Bohemia, Romanesque House and its finishing in Gothic style. Prague, 1972. Rykl M. Virtual Reconstructions and Building Archaeology in Bohemia//Virtual Palaces, Part II. Lost Palaces and their Afterlife. Virtual Reconstruction between Science and Media. München, 2016. P. 64-66. Rykl M. Die Feste Litovice und ihre Holzstube // Hausbau im Alpenraum, Bohlenstuben und Innenräume. Marburg, 2002. P. 107-122. Rykl M. Beranek J. Exhibition medieval house No. 234 // Prague's Old Town, exhibition of monuments, XIII. Prague, 2006. P. 13-34. Lombaerde P. The Reception of P.P. Rubens‘s Palazzi di Genova during the 17th century in Europe. Turnhout, 2002. Огонь и свет в сакральном пространстве: материалы международного симпозиума / ред.-сост. Лидов А.М. М.: Индрик, 2011. Lengyel D., Toulouse C. Visualization of Uncertainty in Archaeological Reconstructions // Virtual Reconstructions and Building Archaeology in Bohemia // Virtual Palaces, Part II. Lost Palaces and their Afterlife. Virtual Reconstruction between Science and Media. München, 2016. P. 103-119. Grellert M., Svenshon, H., Rekonstruktion ohne Befund? // Befund und Rekonstruktion, Mitteilungen der Deutschen Gesellschaft für Archäologie des Mittelalters und der Neuzeit. Paderborn, 2010. №22. P. 189-198. Grellert M. Immaterielle Zeugnisse – Synagogen in Deutschland – Potentiale digitaler Technologien für das Erinnern zerstörter Architektur. Bielefeld, 2007. Grellert M., F. Haas. Sharpness Versus Uncertainty in “Complete Models”. Virtual Reconstructions of the Dresden Castle in 1678 // Virtual Reconstructions and Building Archaeology in Bohemia // Virtual Palaces, Part II. Lost Palaces and their Afterlife. Virtual Reconstruction between Science and Media. München, 2016. P. 119-149. Rodríguez-Gonzálvez P., Muñoz-Nieto A. L., Pozo S., Sanchez-Aparicio L. J., Gonzalez-Aguilera D., Micoli L., Barsanti S. G., Guidi G., Mills J., Fieber K., Haynes I., Hejmanowska B. 4D reconstruction and Visualization of Cultural Heritage: Analyzing Our Legacy Through Time // The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Volume XLII. Nafplio, 2017. P. 609-616. Bekele М. К., Pierdicca R., Malinverni E. S., Gain J. A Survey of Augmented, Virtual, and Mixed Reality for Cultural Heritage // Journal on Computing and Cultural Heritage. New York, 2018. Vol. 11. P. 1-36. Ковальченко И. Д. Методы исторического исследования. 2-е изд., доп. М., 2003. Бородкин Л. И. Моделирование исторических процессов: от реконструкции реальности к анализу альтернатив. СПб: Алетейя, 2016. Жеребятьев Д. И. Виртуальная реконструкция монастырского комплекса: источники, методы, результаты // Вестник Московского университета. Серия 8. История. 2012. № 6. C. 47-59. Д. А. Карелин, М. А. Карелина. К вопросу о методах и способах подачи трехмерных научных реконструкций // Информационные технологии и архитектура. 2018. № 2 (43). С. 372-393. Сопроненко Л. П., Лаврова А. В., Смолин А. А., Мельников В. Л. Использование мультимедийных технологий для интерактивной трехмерной реконструкции интерьера Трапезной палаты Феодоровского городка // Культура и технологии. 2017. Том 2. Вып. 4. С. 97-104. Жеребятьев Д.И., Маландина Т.В. Виртуальная реконструкция интерьера Малого (Нижнего) кабинета императора Николая I в Зимнем дворце в 1850-1855 годах // Историческая информатика. 2019. № 2. С.159-200. doi: 10.7256/2585-7797.2019.2.30086 URL: https://e-notabene.ru/istinf/article_30086.html Маландина Т.В. Виртуальная 3D-реконструкция интерьеров подмосковных усадеб XVIII – начала XX веков: парадные интерьеры усадебного комплекса Никольское-Урюпино // Историческая информатика. 2021. № 2. С. 134-170. doi: 10.7256/2585-7797.2021.2.36029 URL: https://e-notabene.ru/istinf/article_36029.html
Supplementary files

